Course / Course Details

Python Programming

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    By - Ifeanyi Felix

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Course Requirements

Target Age: 10-14 (Adjust based on student experience and maturity)


Course Requirements:


Hardware:

A computer (laptop or desktop) with a stable internet connection.

Software:

Python 3 (latest version recommended) installed.

A text editor or Integrated Development Environment (IDE) like:

Thonny (recommended for beginners)

IDLE (comes with Python)

Visual Studio Code with the python extension.

Internet browser.

Skills:

Basic computer literacy (typing, navigating folders, using a mouse).

Basic understanding of mathematical concepts (addition, subtraction, etc.).

A strong desire to learn and experiment.

Patience and problem solving skills.

Time Commitment:

Recommended: 1-2 hours of class time per week, plus additional time for practice.

Parental/Guardian Support (for younger learners):

Assistance with software installation and basic computer troubleshooting.

Encouragement and support for the child's learning.

Course Description

This fun and interactive course introduces kids to the world of computer programming using Python, a versatile and beginner-friendly language. Students will learn the fundamental concepts of programming through engaging projects and activities.


The course will cover:


Python Basics:

Introduction to Python syntax and structure.

Variables, data types (numbers, strings, booleans).

Basic input and output.

Mathematical operators.

Control Flow:

Conditional statements (if, else, elif).

Loops (for loops, while loops).

Data Structures:

Lists and tuples.

Dictionaries (basic introduction).

Functions:

Defining and calling functions.

Understanding parameters and return values.

Graphical Programming (using libraries like Turtle or Pygame Zero):

Creating simple drawings and animations.

Developing basic interactive games.

Project-Based Learning:

Students will work on projects such as:

Creating a simple calculator.

Designing a text-based adventure game.

Building a simple drawing program.

Creating a number guessing game.

Debugging and Problem Solving:

Learning to identify and fix errors in code.

Developing logical thinking and problem-solving skills.

Introduction to coding best practices.

Course Outcomes

Upon successful completion of this course, students will be able to:


Build and program basic robots.

Connect devices to the internet and create IoT applications.

Understand fundamental cybersecurity concepts.

Perform basic ethical hacking exercises in a safe environment.

Apply problem-solving and critical thinking skills to technology-related challenges.

Develop an understanding of the ethical implications of technology.

Understand basic networking concepts.

Have a foundation to continue learning more advanced topics in robotics, IoT, and cybersecurity.

Be able to create and present complex projects.

Understand the importance of security in online environments.

Course Curriculum

  • 1 chapters
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  • 0 quizzes
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Instructor

Ifeanyi Felix

As the Super Admin of our platform, I bring over a decade of experience in managing and leading digital transformation initiatives. My journey began in the tech industry as a designer, and I have since evolved into a strategic leader with a focus on innovation and operational excellence. I am passionate about leveraging technology to solve complex problems and drive organizational growth. Outside of work, I enjoy mentoring aspiring tech professionals and staying updated with the latest industry trends.

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